
A series of renderings made from a reference to illustrate my tutorial on creating dichroic glass shader using the Corona Renderer.
Architect: Pete Kennon
Photographer: Timothy Kaye
Project on Behance
Post on my Telegram channel
3ddd gallery
The tutorial itself:
English version
Russian version
PS
I would like to take this opportunity to once again ask our favorite developers for a separate thinfilm shader, and a layered shading system so that we don’t have to invent such non-standard approaches, Ondra, please! ![]()




