Dichroic Glass shader + Tutorial


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A series of renderings made from a reference to illustrate my tutorial on creating dichroic glass shader using the Corona Renderer.

Architect: Pete Kennon
Photographer: Timothy Kaye

Project on Behance
Post on my Telegram channel
3ddd gallery

The tutorial itself:
English version
Russian version

PS
I would like to take this opportunity to once again ask our favorite developers for a separate thinfilm shader, and a layered shading system so that we don’t have to invent such non-standard approaches, Ondra, please! :smiley:





Amen

Many thanks for the tutorial, great work !

thanks, you’re welcome!)