Different reflection in vray GPU update 2

Hello please take a look at this:


Left: update1 GPU right: update2GPU
This only happens in the GPU render.

I’ve sent the scene to the support.
The ticket number is: 120-981-7328

Thanks for the report. We are already aware of the issue and it’s currently being worked on. As a temporary workaround turn off the ‘Glossy Fresnel’ option in the material options.

Hey,

Something like workaround -- Disable “Glossy Fresnel” option of the material and Increase the Trace depth to 24.

Cheers,

Thanks guys!
I’ll stick to the last version till you released the hotfix. :smile:

Is this fixed now?

Yes, the issue has been fixed in the latest stable nightly builds.

Good to know! Are you going to release another hotfix soon?