Hi i started a small simple scene ,with one small vray plane light & a basic gray materials . & i was getting very diffrent results in Rt gpu mode than in cpu & final render.
after testing diffrent light source bigger vray light plane , rt gpu & cpu & final render were the same .
could it be a bug ?
It sounds like a bug. Can you attach the scene?
Best regards,
Vlado
Hi Vlado this the file
-scene.zip (57.7 KB)
Thanks; it seems to be because of the negative scaling of the light. Will make a note to fix this, but in the meantime, just make sure the scale on the light is +100 (you can rotate it to flip it over).
Best regards,
Vlado
thank’s for your quick reply , it’s working well now i understood what went wrong ![]()

