Hi, here are 2 images that illustrate my problem:
VANTAGE LiveLink or VRScene
The same scene in CPU or GPU
Please note that the material applied uses a displacement map and not a VRayDisplace modifier.
Is this normal? A bug?
That’s probably caused by the difference in the Displacement Render Defaults between Vantage (Edit>Preferences>Render Defaults>Displacement) and 3ds Max (Render Setup > Settings > Default Displacement). Currently, there’s no “Amount” parameter in Vantage (I’ll tell the devs about this). For now, I suggest using VRayDisplacementMod with the “Use object material” option active.
EDIT: I’ll log an improvement request for its support in Vantage.
EDIT: Logged as (internal tracker ID: LAV-2338 ).
Thank you.