Distribute and the new Camera overscan

Distribute and the new Camera overscan does strange things…
all slaves does render without the overscan..

is there a workaround.?

What V-Ray and Maya versions are you using? Is there a chance that your render slaves use an older V-Ray version that doesn’t support overscan?

i dont think so…
maya 2018.1
vray 3.6.01

will check again

installed same versions on two nodes… still broken… the slave does not render with the overscan…

I’ve mislead you a bit, sorry about that. This is a known issue - the overscan doesn’t work in DR with our current 3.6 code base. It will be fixed for a future version, since it requires some bigger changes in VRay.

thanks for info…

i bump this issue here… we cant work without the new overscan feature… its essential…

It’s already fixed in our internal builds, but will go out with the next major version of V-Ray for Maya, since the fix includes a lot of other changes to DR that are not safe to move to 3.6.

thanks for info yolov…