This is a bug in max9; please see the Announcement thread for RC3 - it contains a work-around (manually setting the desired number of threads).
Best regards,
Vlado
This is a bug in max9; please see the Announcement thread for RC3 - it contains a work-around (manually setting the desired number of threads).
Best regards,
Vlado
hi vlado
i second the post of vergefio…same problem here…
rendered old max6-rc2 scene, and most of the slaves didn´t render…i coul´d only render it with dynamic geometry…
in max6-rc2 it was never a problem (and we had MUCH bigger scenes)…max9 rc3 it is mostly like this…only to render with dynamic geometry…
seems like a memory issue…
thomes