I just started using 1.5.00 on max 9 32 bit, xp sp2. I have two dual core amd comps with 2 gb’s of ram. Only at first was I able to use DR with the Animation (prepass) IR setting. Upon cancelling the render, I would go and turn off the DR on my secondary computer, then restart it, when I do that, the max that I have open on my primary computer crashed. This has happened multiple times and now my secondary computer won’t even take part in the DR after I start max up again.
Basically, start a DR render, then after a few frames stop the render, shut down the DR on other computer, start DR back up and primary max disappears.
Everything is configured correctly, b/c it was working fine earlier, even with cancelling and restarting renders, then all of the sudden it stops working correctly.
The scene I tested the animation IR stuff with, looked awesome with low render times. Keep up the great work folks!
ok, the DR did finally start on the scene, just took FOREVER for the buckets from that computer to start. Just as meanadam stated in the ‘DR clients not starting on render after IRR pass’ thread, the larger the file it seems to take exponentially longer for the file to open. This previous file didn’t get through half the frame render on one computer before the second one started. Now, 1 computer has nearly rendered 2/3 of a frame before the second computer kicks in.
Also, the crashing ‘bug’ or ‘feature’ or whatever it is :lol: is still happening. So weird. Thanks again on a great update so far.
EDIT: So far subsequent frames Distribute Render instantly, I guess I just need to be a little more patient.
Yeah, that’s what I did at first. Had a box that acted like a room with some holes cut out for windows, then just a torus and teapot in the ‘room’ and had them moving around as well as the camera.
That was to test the IR blending mode. DR and the IR blending worked great! I’ll try using that scene again and see if I can get a more careful walk-through so other people can test if it crashes on their network as well. It just seems weird that as soon as the DR started up again on the second computer, that’s right when max ‘disappeared’ on my primary system. Like it was some kind of network callback that was causing the crash. :roll:
So I have a reproducible ‘bug’ with DR. It’s happened on every file I’ve tried it on. I have a really small file linked in this post. This is on winxp home, max9_32, vray 1.5.00. I tried the same procedure on RC4 and it worked with no problems. Below are my steps to recreate the bug. It’s easier if you have a laptop next to your workstation or at least 2 computers near each other.
1. Load file on main Computer A (No cracks on the scene, it’s just a test)
2. Make sure DR is started on Computer B
3. Use B in the DR, let the render finish (cancelling does the same thing)
4. Exit the DR on Computer B
5. Then restart DR on Computer B
6. Watch max disappear from Computer A
I can start DR anytime and max doesn’t crash. I’ve just opened the scene and exited, restarted the DR on Comp B, and it doesn’t crash. But as soon as I use that computer to render with DR, shut the DR down, then restart the DR, it crashes max.
Hope this helps understand the problem more. 8)
Granted, the simple work around is not to exit DR, but sometimes I’ve found it necessary in order to correct rendering artifacts
Thanks for the pointer; I don’t remember this happening here, but I’ll try to reproduce it (might be related to the newly started server trying to join a non-existent DR rendering).
Have had the same experience a couple of days ago, didn’t have time to try and reproduce, but it was related to DR on second computer and crashing on main workstation.
Vray 1.5.00 and Max 9-64 rev3 on workstation and clients here.