This was my latest work, using Corona, of course. An 30s Natinal, Tv Spot for the release of the new credit card model of this company called ELO (in Brazil).
It was rendered on rebusfarm, using Corona 7.1.
The little challenge here was to make the "Hologram shader" to the card. And just using the same logic of doing "CD shader" on other renders, it worked well on Corona too. :wink:
This still frame is not from the animation, just part of the shading process. :smiley:
http://vimeo.com/111268491

nice man, hologram shader works well. How did it go with rebus? interested to hear if there were any issues in the rendering, and what kind of timeframe for the rendering.
Rebus works incredibly well with Corona 7.1 No problems at all.
The rendertime to render on my local renderfarm will be like 15 hours. On rebus, it was like 50 min. 720 frames, FullHd, each frame taking like 40-1h to render on my local i7. And rendering like 15min-25min on Rebus 16 Core machines.
It's a Monster. :smiley:
Worth a LOT. :wink:
Rebus has a good calculator on the site, the values it shows it“s pretty close to the final costs.
On this piece, i guess it was something like 400-450Eu, for 720 frames. (More or less), because i had to fix some stuff with region render after it“s done. But it depends on your machine, and i completed the render using our local renderfarm too. (Rendered like 70-100 frames on local machines overnight).
I dont get it, what about this scene would take 40-1h to clean up on a single i7?
iād think only DOF but there wasnāt really any in the animation, shouldnāt this be clean in 20mins or so on a i7?
Thank you much ! Very appreciated honest answer. Actually Iāve always heard the calculator isnāt very precise, so it could be less, but more often rather more.
I was also using Rebusfarm with Corona for some Stills. Absolutely no Problem and very reliable.
I didntāt find good infos about the animation setup in Corona. Is there something in the forum or would you tell us some basics? Progressive and HDCache?
Almost everything was clear at 20min.
But not everything, the boomboxes has a subtle āfabricā over it, and it cause more noise over the speakers, the very glossy silver plate on the AMP asked for more cooking time to be smooth. The camera has a VERY glossy material too, and itĀ“s clean at 20minutes on the bright areas but on the little darker areas like bellow the lens (penumbra) it shows more noise.
Maybe i could treat better the materials to get everything clean alltogether at 20-25 minutes, but i didnĀ“t had time to do it, so, the machines worked more a little more. The card edges still has some alias artifacts, beucase it turns slowly on the start/finish creating some dangerous angles for the aliasing effectā¦
Yes thatās i also realized with unbiased renders when doing animations, i set up a pass limit that looks good and clean for a still image, but when i render the animation i see the areas with fine detail or bright spots flicker from frame to frame because the noise pattern changes all the time