Hi @imdb , this indeed is a bug on our end. I have logged an issue (VC4D-985) and we will try to fix this soon. Thanks for your report, we will update this thread once this is fixed.
Generally, only polygon objects should be placed as children of the Environment fog and it is expected that the lights are not rendered once placed as children of the fog. We will be changing the way the lights are included/ excluded from the fog and I will let you know (and update our documentation page) once this is done.