Hi,
I have this problem since beginning when envifonmentfog was introduced. EnvifonmentFog and opacity maps in shaders doesnt work. Is there something I can do to make this to work please?
Thank you.
Hi,
I have this problem since beginning when envifonmentfog was introduced. EnvifonmentFog and opacity maps in shaders doesnt work. Is there something I can do to make this to work please?
Thank you.
A similar problem was reported here, maybe it’s linked
https://forums.chaosgroup.com/forum/…-of-far-object
AFAIK it isn’t corrected yet
Please anyone from Chaos Group can say something to this problem? Its really terrible to fix 200 bracken on final render by hand in post. In larger scenes its impossible.
Do you mean the aerial perspective, or the environment fog? The thread that you linked is about the aerial perspective. The environment fog on the other hand works fine with opacity mapping (at least in my tests).
Best regards,
Vlado
Hi Vlado,
I mean Environmental fog. Post about Aerial posted someone else.
But I realize I use fog from Atmospheric RE, so maybe opacity problem is only in this element? When I will be back home, I will post some screenshots.
Hmm, I am little bit confused. I render it now again and it seems ok. Not sure why it was bad for the first time. Sorry for problems.
Aerial fog has this problem, but environmentfog seems ok, sorry again.