hi,
is it easily possible to exclude objects from the denoiser render element? i have subtle bump that gets nearly lost by denoising. the rest is cool!
thought that i read this anywhere?
thanks
thomes
hi,
is it easily possible to exclude objects from the denoiser render element? i have subtle bump that gets nearly lost by denoising. the rest is cool!
thought that i read this anywhere?
thanks
thomes
You could add a multimatte render element to create a mask for those objects and then use it to blend between the denoised and original version of the image.
Best regards,
Vlado
thanks master vlado, would be cool to have an exclude list…or a denoising-preselect by xxx…
Yep, will think about it…
Best regards,
Vlado
In my opinion it’s not worth the button since it’s so easily done in post. Besides I am actually amazed at what detail the Denoiser keeps especially in those subtle bump areas. I had such surfaces myself and it does a really good job at preserving said intentional noise.
Have you tried denoising per element?
It’s much better at detail retention of the type you seem to be losing.