i’m using vraydirt for an AO pass with extratex. vray environment fog does something weird to this pass, looks like a blend of zdepth and AO or something, it’s weird.
is there a button somewhere that excludes fog from vraydirt AO?
i’m using vraydirt for an AO pass with extratex. vray environment fog does something weird to this pass, looks like a blend of zdepth and AO or something, it’s weird.
is there a button somewhere that excludes fog from vraydirt AO?
…and i just realized that the fog affects vrayZdepth too, is there a way around this? or do i have to render twice?
It will work if you turn off filtering for those elements, but if you need it, then there is no other way except renderingbin passes.
Best regards,
Vlado
ah, ok, thanks vlado. filtering, i will check out the impact it will have on ao/z