Hey everyone,
I have a file in Maya with VRAY materials. I’m trying to export it to Blender. I’ve tried .obj, .fbx, and .dae. When I use these, material properties like roughness and spec come through, but none of the materials created in Blender have any textures. Does anyone know if there’s a way to make this work, or some other format that will work? Is there a proper way to transfer a scene?
There is an option to import .vrmat and .vrscene material in V-Ray for Blender but we have found there is an issue with it if materials are exported from latest V-Ray version for Maya.
We’ll have a look a that, meanwhile you may try and see if it works for you or not.
To export materials in .vrmat / .vrscene format from Maya you need to:
- Enable Exrpot to .vrscene file option here:
- Use VRMat Converter from Create>V-Ray menu:
To import material in V-Ray for Blender you need to select VRay: Import Materials option from File > Import menu
Another issue: It seems that when exporting as separate materials, not all the materials export. My file has 88 materials, but only 48 are exporting. I can’t identify any reason why. I can individually export materials that did not export when I had all of them selected.