I’m not posting this in bug section, just because i’m not sure if it’s a bug or that’s how it’s intended to work, but all that exposure and tone mapping thing in corona, bugging me quite a while. I did a bunch of tests this evening and things became a little clearer, but there is still few things, that i’d like to know.
- photographic exposure mode is not adjustable when rendering, is this thing possible to fix?
- in arbitrary EV mode, original RGB values via right click in vfb, are reported incorrectly, i think. Will it be fixed?
- wouldn’t it be good idea to replace arbitrary EV in UI with common EV values? Exposure value - Wikipedia