Exposure not working adequately V-ray update 2.

The exposure in the camera is corrected as strange as possible. As if there is some kind of obstruction from overexposure.

With an increase in ISO, the exposure changes to a certain value. Further increase does not result in changes.
Similarly, when adjusting EV.

I try merged this sceen in new file, but the same.

I make the new file for test, similarly.

On screens can see what somthing change, but not correct relatively exposure correction.

The exposure in the camera is corrected as strange as possible. As if

Everything seems to work as expected on a simple scene. From what I understand you’ve reproduced this on a simple scene as well? Could you share it (or alternatively this particular scene)?

Does it happen also with a v-ray physical camera?

Works fine with Sky and Sun (and Sky only) as well. Are you using the default render settings? Also, could you send a screencap of your exposure control setup (Rendering>Environment (shortcut 8). Or better yet attach the fresh scene here.

Render settingfs as default. Cange just burn value 0,5 in color maping settings.
Exposure control as default.

first sceen
https://drive.google.com/file/d/1klRDLWiTsbgBhhgiIXicxYf0SRC6FVIW/view?usp=sharing

second defaul new sceen
https://drive.google.com/file/d/1SujbFDcwUWzd7BmAZc2iQ1xPyhmWsZC9/view?usp=sharing

Turn off, of raise as needed, Max Ray Intensity in the general render options.
What you’re seeing is the MRI limit come in effect, as the interior is entirely indirectly lit (as your sky is in the background slot, instead of a dome light.).

Oh, greate! It’s working. Thank’s man!

You’re very welcome.
I left it somewhat implicit, but if you move the sky/hdri into a domelight, you can leave MRI active at defaults, as the dome counts as direct lighting, not indirect. :slight_smile: