Hello everyone,
I’m having a serious rendering issue with a large architectural visualization scene in V-Ray for SketchUp and I’m trying to understand what’s causing it.
A few days ago, this exact scene was rendering in roughly 2–5 hours per image. Since making some modifications, render times have become completely unreasonable.
The main changes were:
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Changing the Sun position/settings.
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Modifying the water material.
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Adding some vegetation and scatter elements (although nothing extreme).
At first, I thought it was just a heavier scene, but I launched a render at midnight and it was still rendering the next morning. I let it continue as a test, and after almost 48 hours it still wasn’t finished.
What makes me suspicious is that I noticed the render slows down dramatically around the reflections of the sun on the water surface. It looks like the renderer is spending an enormous amount of time resolving noise in those bright reflective areas.
Scene information:
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V-Ray for SketchUp
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Exterior scene
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Water surface with reflections
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Large amount of vegetation (V-Ray Scatter)
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No obvious error messages in the V-Ray log
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Previously rendered correctly in a few hours
Has anyone experienced something similar?
Could this be caused by:
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Caustics?
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Water material settings?
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Reflection/refraction depth?
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Sun angle creating difficult light paths?
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Something else entirely?
I’ve attached an image of the scene and would appreciate any advice on where to start troubleshooting.
Thanks!






