Mirko
April 25, 2008, 10:13am
1
Hello,
I wonder which is the best way to make glas objects invisible (in animation).
I have tried the opacity channel (with animated VrayColor). But this causes some strange jittering/noise in the glas material.
Changing refraction, relfection, IOR and fog does not seem to be the “official” way.
Making the object invisible (object settings) looks best I think. But render times are going up then!
vlado
April 25, 2008, 1:15pm
2
Best way is to render two versions of your scene - one with the glass, and one without, and then fade between them in a compositing application.
Best regards,
Vlado
Mirko
April 25, 2008, 1:30pm
3
Ok. Thank you Vlado!
That’s the way I did it in the last projects. I just thought there might be a more “native” way to do the trick.
But no problem - that solution works indeed very well