Flickering In Displaced Grass / Displacement Workflows....

Experimenting with Displaced Grass and animation and GI. Any method I use produces flicker.

Finding the 3d and Subdivision in the Vray Displacement Modifier completely lose the look I am going for. When you switch Displacement models / Types / methods you have to completely rework your maps and settings. Wish this would fall to a single, fast and flicker free in animation / GI method of doing things :slight_smile:
Cheers
Mike K

Try putting a subdivide modifier under the VRayDisp modifier, Set it to 1’/250mm. It won’t resolve the flickering but it might make it less noticeable.