Hi guys.
I’ve render an image in 3DStudio Max using VRAY free.
The problem is that there’s volumetric max fog in the scene and appeared some black spots on the image. When I render without fog the problem was gone.
Is not compatible MAX volumetrics with VRAY?
How can I achieve this effect (fog, atmosphere, or like you wanna call it…) using VRAY?
Thanks a lot.
P.S.// I need some basic GI and Indirect Illumination tuts with VRAY? where can I find that stuff?
ideas… suggestions… help…
will be really appreciated.
Thanks a lot guys. :lol: