Glass glitching in Enscape vs cloud render

I’ve been having trouble with glass elements in my model. When I render using the cloud, it looks great but when I enter Enscape it looks like it’s glitching and I’m not sure how to fix it. I’ve adjusted the material itself in so many different ways. I’m not sure what the problem is.


Whenever I put glass into my model it looks like a highly reflective black material; even when the glass is specified as clear and there is no tint on the material.

Which GPU are you using? Is your graphics driver up to date?

Thanks for the response. I have no idea what graphics card I was using. It had been updated. I brought my computer over to my fiance’s and he took one look at the problem and installed a different graphics driver and now it works perfectly.