global switch - glossy/refl. interpolation off

topic say all

I often get scenes including material “use interpolation”
for the GI pass is it not nessessary to include that prepass and it is risky to get flicker in the render afterwards

one global switch whould be helpfull

otherwise
is there a way to remove it from scene easiely
script o’magic ?

I think you can do it with this - http://www.scriptspot.com/3ds-max/vmc-vray-material-control

If it’s not that, it’s another script we use in work but I cant remember the name of it right now. It should be that one though.

sweet !

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