Glowing lamps and light reflections in Enscape

Has anyone managed to recreate this kind of effect in Enscape? I’m trying to make a lamp that actually glows or transmits light like in the photo, but I can’t get it to work properly. Emissive materials look bright, but they don’t seem to light up the surroundings the way I need.

Also, does anyone know if the issue with lights reflecting in mirrors is being fixed?

I really love Enscape, but I’m slowly considering switching to Corona or D5 if I can’t find solutions for these small details that make a big difference in the long run.

A couple of work arounds - this stuff gets expensive in realtime

If the shade is single faced, then change the material on the front and back to a “foliage” material - this will let it receive direct light/shadows on from the other side.

Make sure Ray Traced artificial lights are turned on - then it will work with emissive sources too

A spotlight with a very diffuse shape pointing at where you want to glow or a small sphere or object with an emissive material applied gives me this.

Another way that this is done in real time engines (I do some work for videogames from time to time) is that you would use an emissive shader (or material) on the external side to have light glow outwards. It’s a little tricky in Enscape with a gradient like this, btu not impossible. A dark to light gradient as the texture set as an emissive can work.

I tried dabbling with both and the “foliage” trick works best here - that’s a useful one for sheer curtains and things like that too. Especially if you combine it with dithered materials or other tricks.

If I’m wanting to do visualisation of light and material properties more accurately, I’d kick my enscape scene over into V-Ray, where you can make materials and light that exist and behave as they do in the real world.

I’ve also been using Envision as that uses tech unlike any other archviz renderer on the market - you can do things in realtime that weren’t possible in the past.

As you must have a very powerful machine and be modelling in 3DSMax or C4D, then both of those might actually make more sense for you, especially if you are working in enscape at the moment - the Enscape ArchDesign Collection has envision as part of it.