Hello,
I’m using a black & white PNG as a bitmap on a spotlight.
Any way to make gobo’s work with VRAY Next GPU bucket?
they work with CPU bucket.
Also, in 3.6, there was a setting for blur (to make the edges soft), I can’t find that in Next?
Thanks
Glenn
Vray Next & Sketchup 2019
8700k
RTX 2070 driver 419.67
W10 1809 17763.379
Hello, Glenn,
Thank you for your question!
Mesh and Spot light textures are not yet support on GPU.
For the moment a gobo light is somewhat achievable only with a mapped V-Ray Rectangle light with a directionality value of 1:
Our GPU team is constantly working on supporting all features already available in our CPU engine. I’m logging your post for further internal discussions.
Kind regards,
Peter