This is my first time with vray camera blur. I am getting this halo around the building. I believe it is from the blur. How can I min this?
Thanks
Are you compositing the image onto the sky?
Like are you using alpha channels? Or is what i am seeing in that render all from max
Yeah everything is from max. Rendered to jpg just for a test I still need to paint more maps to get rid of the repeating wood patterns.
Well it looks really good (the blur/dof that is, and the render) how does the render times compare to a non-blurred render?
As for the halo.. im not sure to be honest. If you had alpha’ed it out and put teh background in using PS then I would be easy enough, but that is weird.
Sorry ![]()
sawyer, are you using the vray sun/sky?
Jacksc02 - It’s just a gradient ramp in the bg. I am using a vray sphere light and an HDRI.
Daforce - I don’t have the render times in front of me. I will post the times for both when I can.
Thanks
Do you have “affect Background” checked under “Color Mapping”? If you don’t, I think you’ll need to check it as I had this probem once before and this fixed it.
dlparisi - I did not have that checked & checking it solved everything.
Thank you.
I would love the vray sun/sky (for whatever it’s worth).