The different types (Cross, probe, or spherical) dont have pros or cons because you choose the mapping that suits the HDRI. For instance if you have a spherical HDRI you choose spherical, if you choose the wrong one the HDRI will look warpped as it was not made to be mapped that way.
i agree but then why Dosch Design provides all his hdri libraries in 4 differents formats, and the probe formats are bigger files (containing much information ?)
Also, the probe formats from dosch design are not loading correctly in vray… The solution is to use their spherical version or to convert the porbes into sphericals with hdrshop (i’ve not tried yet, but maybe the file will be at a higher resolution)
Sorry, I’m really tired and should step away from the keyboard
I know what WIP is
To interpret the Emoticons … It looks great, don’t change a thing :!: It looks realistic, nicely composed and yet it has an artistic painterly feal to it.
I guess I was questioning why you say WIP but I guess almost everything is always a WIP, IN fact, I’ve edited this message twice now
heheheh I was pretty sure you knew what WIP was, but i just couldnt make out your message.
Thanks, i am trying to get a realistic candle to go in my bathroom scene. Im try to go for a nice moody scene, candles, bubble bath…maybe some barry white hahahah
The reason i say its WIP is because i have not spent that much time on it and i think the wax material still needs work, plus the model needs more smaller drips modelled into it.
And im also keen to try and find out a good way to add an animated flame with glow. At the moment i added that flame and its glow in photoshop, but i wish to have something that can be completely done in max and also be renderable in vray. So its kind of a tricky quest im on. Im waiting for tbe max6 release of phoenix, or just some time to learn afterburn.
The lighting at the moment is a vray light (spherical) where the flame is to produce the nice wax effects, there is also a touch of skylight just to brighten up the rest of the candle. And a hdri for reflections but not for lighting.