Hello. How do I do this? I’ve tried pluging in Ce or Ce.* into the color field of the volume grid to it but doesn’t work.
Does anybody have experience with this?
Thank you
Hello. How do I do this? I’ve tried pluging in Ce or Ce.* into the color field of the volume grid to it but doesn’t work.
Does anybody have experience with this?
Thank you
Hello @Twist and sorry for late reply. Looks like we have a bug when using 3float vector volumes used as color (e.g. Ce.*), fortunately there are two workarounds.
1. You could use 3 VolumeSamplerFloat VOPs and merge them with RGBCombine
This setup only works for Houdini 21.
Is it possible to use with the volumegrid shader. I’m trying to replicate this: https://youtu.be/nJa5RbQK9zU?si=uXckcw65mr5oHhy8&t=2089
Example scene is made with Houdini 20.5.370