Icelandic coastal house

Have you tried Lightroom for your final tweaks Juraj? It supports 32 images too (you’ll need to convert your exr to tif though). The only thing it can’t really do is any kind of diffusion (bloom, glare) but otherwise I love working on my images in it as it is much more photographer friendly.

To solve this I usually load up the default untouched file onto a new layer and blend it by 33-50%. Or take a break and look at the processed file after some time. :smiley:

hi Juraj_Talcik!

really nice pictures :wink:

the other day i was trying to scatter pebbles the way you did but without success, have you used some special trick?

thanks a lot for your sharing your knowledge :smiley:

Thanks for the material setups! (they are on the previous page if some didn’t notice (like me :wink: ))

Pure gold, Juraj. Thanks a lot for sharing…very inspiring work!
Projects like these are the impulse I need to put my hands on Corona :smiley:

Thank you guys :- ).

Anyway, I got pretty important news from client and I need to go into turbo mode for next 4 days. So I will continue with everything here next week ! Sorry about this, I am in huge hurry


Few more though:

It is prepared mesh (not scattered in scene) from Arroway Gravel collection. It’s crazy collection, just wait till you see it..

I’ve been eying it for some time, but I am slow/rigid in integrating new tools. But I plan one photography workshop in Amsterdam and I’ll definitely see how they work inside it for architectural photography.

Fantastic Juraj, thanks for this. I can wait to really read through ti a few times. I’m really interested with the custom hdri you made to include the landscape (I though that would have been postwork).

Excellent stuff! :smiley:

Amazing quality render, one of the best here, you deserve great awards for that one :smiley:

Ohh, very high quality rendering

Amazing work. Are we going to have to include you in the “holy trinity” (Bertrand B., Peter G., Alex R.) of arch-viz/interior design CG artists?

I noticed your comments about Magic Bullet Photo Looks. Take a look at Google’s Nik Collection - very good set of plugins/filters. Free if you purchased any of Nik’s plugins in the past. I think they pretty much do what Magic Bullet does, but at a fraction of the price.

Hey Keymaster! How about the same for the C4D release of this amazing rendering engine!!!

When will we convert all of these guys to Corona anyway? Peter is already experimenting, but we need also the rest :smiley:

C4D plugin is unfortunately getting made by a student who is not working full-time, so it will take time.

“C4D plugin is unfortunately getting made by a student who is not working full-time, so it will take time.”

Bribe him/her with food or candy or something! Or tell him/her to drop out and get the C4D plugin complete. School is always there, the satisfaction and fame of creating a rendering plugin is not. I am getting tired of Vrayforc4d’s nonsense and would love to use something different. If Juraj’s work is any indication of the quality of this rendering engine, I’ll switch for sure. I know Juraj is a Corona Rendering Rock Star, and with his future tutorials we can all, “join the band!”

Best Regards,
Lyle

Hi Lyle,

regarding MagicBullet and comparison to various plugins out there, like NIK collection (or Topaz, or quite many other) I don’t think that’s really the same.
MagicBullet isn’t collection of ready-made filters foremost, it’s much more color grading and curve tweaking post production tool with very easy,
friendly and intuitive workflow. It comes bundled with “filters”, but it’s just premade setups of the various nodes. My post-production is so simple,
there is zero compositing (which I do for animations, but that is just Z-Depth&FrischluftLensCare for DOF in AE), so I need something fast, easy, with quick
re-usability between images in same set.

I’ve received lot of questions regarding my Corona setup here, and I hope no one will be dissapointed much, because there is nothing I really changed, it’s tidbits.
(but that does speak a lot on behalf of Corona no?)

Regarding the exteriors, it’s default almost. You can spot probably 0.05 in texture resolution, which is because my HDRi is 12 000px. If it indeed samples more efficiently (aka “smartIBL” ) I am not that sure, didn’t bothered with tests much.
Even the MSI is at default 20. For interiors, the difference is MSI400 in Livingroom (due to secondary reflections) and MSI50 in bedroom, the PT samples were increased to 32 as well in interiors.

Well,here..

Cheers guys, talk soon..

Thanks for show us how is Corona is so simple to use. I am convence now that is better then Vray :wink:

Max ray depth: 28 - now we know Juraj’s secret! :wink:

I’ll get Bertrand on board :wink:

Good. Tell him we got cookies :smiley:

lol, is that not default ? If not, then I only changed it during tryint to solve that AA problem, nothing else. I guess I forgot to put it back :- )

EDIT: There is now corrected image showing value 25, which should be there.

Too late! For the next half a year people will be running around forums shouting “set max ray depth to 28!” :wink: