Hi,
Friends in Max fourms have requested this once a year since 2015. Just want to voice for Maya users here.
https://forums.chaosgroup.com/forum/…boomlabs/page2
https://forums.chaosgroup.com/forum/…ill-be-awesome
https://forums.chaosgroup.com/forum/…feedback/page3
I have tried to use the current VrayDirt and VrayCurvature to do procedural edge wear but the control is not quite to the level I expect. Hope to see the improvements mentioned in above threads implemented in VrayCurvature for Maya.
Thanks!