Hey all, I was wondering if anyone else has run into this issue before. Whenever I re-open my Maya scene I find that the Intensity Multiplier value for each of my lights has been changed to an “inf” and the scene will not render. It renders a black frame, and outputs warnings for every material stating something about overbright/nan pixels.
The only way I’ve found to fix this is to lock the value for each of my lights. This seems to stick upon re-opening the scene. However, this will prove difficult to deal with as I’m working with a lot of lights and many scenes. Any advice would be appreciated. Thanks!