since several version we have this problem, also reported by others and me.
it is still here in any of my porjects. changing anything of the tonemapping in vfb2 or old vfb initiates the uipr render to start from fresh.
thats not the idea of an IPR (change white balnace, chnage expoosre, contrast, highlight burn usw–all time the render restarts rendering from zero,…(even parsing again)
PLEASE try to fix that. it makes work really hard in corona atm
I’d simply like to emphasize how annoying this is. This issue with parsing the scene after any changes in tonemapping is just horrible especially when working on large projects. It was reported many months ago, yet there is no solution to this problem. Kindly look at this thoroughly and attempt to resolve the issue. Thank you.