Hello
I’m constantly struggling with the camera clipping plane in interior renderings because it doesn’t clip where I need (and apartments are way to small also ;-))
Is there any way (plugin?) to define a plane guizmo to work as a clipping plane?
Using the slice modifier is not an option for obvious reasons.
Thanks
physical camera has clipping, with settings for near and far clipping planes if that’s what you’re after.
unfortunately they are not visible.
maybe cebas scalpel is what you are looking for:
http://www.cebas.com/products/products.php?UD=10-7888-33-788&PID=6
Hello.
Thanks for the advices but that’s not what I’m looking for.
The “Scalpel” plugin is equivalent to the “Slice” modifier, it cuts the geometry not exactly the same as a clipping plane.
The physical camera clipping plane is what I currently use but I would like to be able to define a plane not perpendicular to the camera…
It would be nice to have something similar to vrayspherefade but with a plane…and without the fade ![]()
Well, you can make the sphere gizmo very large and its falloff 0.0…
Best regards,
Vlado