LC Passes

I am getting a performance loss: number of render threads (72) is greater than number of light cache passes (64). I am not seeing where to change that. It has moved in 3X.

Just ignore it for the moment.

Best regards,
Vlado

Vlado,

Do we still ignore this ?

Yep; things will work fine. I will probably remove this warning, it’s not really useful anymore.

Best regards,
Vlado