I am getting a performance loss: number of render threads (72) is greater than number of light cache passes (64). I am not seeing where to change that. It has moved in 3X.
Just ignore it for the moment.
Best regards,
Vlado
Vlado,
Do we still ignore this ?
Yep; things will work fine. I will probably remove this warning, it’s not really useful anymore.
Best regards,
Vlado