Hi,
how do you set a light with an intensity to 1000 lumens?
thanks
Hi,
how do you set a light with an intensity to 1000 lumens?
thanks
I don’t think this is possible yet.
when it will be possible? is very important to be able to work correctly.
Semi related, I have seen a formula on the forum for calculating how much lumen (or watt?) a pixel holds based on the RGB color from corona.
Can someone reference that?
Could be also used as a workaround to backwards determine light lumen.
You probably mean this?

Hey guys, I’m setting up a studio scene in which I will build and tweak all my shaders. However, before need to make sure the colorspace is right and there seems to have quite some paradoxical issues: the grey ball is 100% matte with a...
The problem is that sometimes you need to take into account such factors as light size/shape. I am not an expert here, but I think that sometimes it would be impossible (or close to impossible) to convert between different units.
You probably mean this?
Yeah thanks!
W/(sr.m^2)
Although I now see, that it is basicly useless to get lumens from in any meaningful matter.
in Corona for 3ds max there is the setting watts, lumens. I hope that in the future we will have Corona same as the version for 3dsmax
in Corona for 3ds max there is the setting watts, lumens. I hope that in the future we will have Corona same as the version for 3dsmax
Yes, definitely!