I am getting some weird artifacting on some object in my file. I have to crop my image to show just the issue, for copyright reasons.
Does anyone have any idea how to address this? It’s just that I don’t have much time to troubleshoot it. You can see it right across the center of this attached file along the shadow terminator.
Have you tried to apply an “autosmooth” with 45º from:
Select your object->ConvertTo->Poly–>modify tab->select this faces you want to smooth->and select “autosmooth” with the option of 45º for instance.
The trick is that you don’t have to increase your number of triangles and of course, the structure of your mesh, because maybe you wouldn’t like to and maybe it should be “untouchable” for some reasons.