mapping??????

???hey guys ..
if there is any important thing to notice while mapping..
most of time i failed to map correctly for both bump and transparency mapping!! usually i applies material first on sketch up then introduce it into v ray ..and i export material from SU
and with the help of photoshop i create black and white images to load…
if there is any consideration about resolution,or size etc.please tell me…
also i didn’t know rescalling textures in v ray…
please somebody help me with good information ..
thank you…

Re: mapping???

hey I had the same problem 2, I do it like this:

make a texture and a bumpfile in photoshop.
load the texture in SU material and apply it in your model (and scale it like u want).
then link it to vray with VrayLinkedMtl… then choose the material from the list u want to link. then go to vray material editor and now u can add a bumpmap etc.

Re: mapping???

Are both of you using the original version? The latest automatically links SU materials with V-Ray materials.

Re: mapping???

thanks guys…