Meadow Asset *Making of available**cscatter-version available*

Meadow Asset

We wanted to show you our new meadow asset. Initially we build it for our own private and commercial projects.
Once we posted it on facebook we got many requests how we build the meadow and if we could sell it.
We are happy to announce that it is available for purchase.
A making of will follow soon.

If you are interested click here: Meadow Asset for 3dsMax (v1.06)
available for Corona, Vray and Fstorm. For Forest Pack and Cscatter.

MAKING OF: http://www.darstellungsart.com/meadow/index.html

visit us :
https://www.behance.net/dartstellungsart

3D Assets by darstellungsart. freebies

nice!

couldn´t resist and just in time. I was playing around with my grass assets a few weeks ago and more or less it was always the same boring kitsch, but yours is much more realistic and interesting… can´t wait to pimp something with it:-)

Any chance you could make the files as textures obj and fbx also? Then the C4D people can buy it to;)

@belly Thanks :smiley:

@Fritzlachatte Thank you for buying. If you like you can add flowers and other stuff to diverse ist more.

@rasskass You only would get the plain scatterobjects without shader and scatter settings wich is pretty much useless. We are working on an C4D Version of it but this will take some time because C4D don’t have such a advanced scattering tool like forest pack.

This asset looks very good, but i think it would be even more attractive if you could adapt it to work with CScatter instead of Forest Pack.

Maybe it’s more attractive to more people, but i dont’ want to compromise on the quality. Forest Pack is far more advanced and i use features that you don’t get with Cscatter. (attachement) Clustering and shader variety is key to a good looking meadow.

Maybe you can remove some “FP” features and try to do your best with CScatter :wink:

Look forward to get c4d version - It’s a buy from me;)

Hope it’s ready soon!

@cecofuli As i said before i don’t think it would look as convincing as with forest pack.

@rasskass Our Cinema 4D/Mograph specialist has a specific idea how to emulate the clustering options forest pack provide. Unfortunately i can’t say when it will be done.

The VRAY and FSTORM version is added. !

I am the C4D/MoGraph “specialist”. :smiley:

I will try to transfer the idea to C4D as soon as possible. I’m just a bit busy right now, sorry. But the idea is to create a shader network for the clustering that can be used in any scattering tool (MoGraph, SurfaceSpread, CarbonScatter, OctaneScatter…)

Sounds awsome! Look forward to buy the asset.

Great work!

And if vray for c4d is supported it’s a dobbelt buy;)

I’ll try to support all the major render engines. (Vray, Corona, Octane and maybe Redshift & Arnold)

Plus 1 for the C4D version. I’d be interested to see how it performs over a wider area. It looks great on these smaller areas but I know C4D in particular can get bogged down quite easily with millions of objects. Its also important for it to have clean edges for lawn edges and paths so larger patches dont work in these cases.

It depends on which scatter software you are using. MoGraph and SurfaceSpread are pretty useless when it comes to larger scenes, thats right. But with CarbonScatter and OctaneScatter you can easily scatter millions of objects without any viewport issues.

Good point with the lawn edges. I will provide smaller patches for these areas.

I’ve started working on the asset, so keep your eyes open. :wink:

Can’t wait!

Good news.

The Making of is available : http://www.darstellungsart.com/meadow/index.html

What would be most important features to be able successfully port this asset to CScatter?

caugh MultiCloner caugh