Sorry for the delay!
Which version of Corona and 3ds Max are you using?
I tried reproducing this by applying a Corona Physical Mtl with the “Chrom rough” preset, but my object does not become transparent. Same with the Corona Material Library materials.
Just to make sure: if you right-click on your object and go to its properties, you are not using the “see-through” option, right? (the default shortcut is Alt+X)
If the above does not help, could you attach any sample scene where you are getting this? (it can be even a single teapot with a problematic material applied to it)
Try to turn off transparency in viewport preferences - 3ds Max 2023 has this bug where it sometimes shows some objects as transparent for no apparent reason. Turning transparency off solves this issue, but you’ll loose any transparency in that viewport - still much better than a viewport full of ghost objects.
I also have the same issue in some scenes, and as an alternative to Romullus’s solution, you can leave the transparency as it is (object sorting), but change the material rendering level from advanced material to basic material.
This issue is related only to “Advanced Material” option in Viewport preferences > Settings (first tab) > Material Rendering Level.
There is non-transparent material applied to the blue object and the expected result is to not see anything through it. Changing this option to default “Material Editor Setting” or “Basic Material” fixes everything.
And this is a 3ds Max glitch rather than anything related to Corona.
Thank you and the support team for promptly investigating my two scenes.
Indeed, this is different issue.
To be honest, changing the material rendering level in the viewport settings is just one of three possible ways to restore normal viewport behavior.
It is not yet clear whether changing the Material Rendering Level from “advanced” to “basic” permanently helps, as an second option we can also simply switch the Viewport Display Mode to “performance” and then back to “standard” and achieve the same result.
And the third way is to disable transparency in the viewport settings.
Have you noticed all three of these methods?
It’s interesting that this bug persists even in newer versions of 3ds Max, such as 2023 and 2024. I will report it to Autodesk.
Ive been working on a scene for a couple months and lately, a floor with terrazzo material just suddenly becomes transparent. Only be able to see the boundaries when it is selected.
If I restart max, it appears again.
Its a big pain in the ass becaus I seeing all the 1st floor ceiling models and cant even guess if I working properly.