Mesh turn transparent in View port

This issue is related only to “Advanced Material” option in Viewport preferences > Settings (first tab) > Material Rendering Level.
There is non-transparent material applied to the blue object and the expected result is to not see anything through it. Changing this option to default “Material Editor Setting” or “Basic Material” fixes everything.
And this is a 3ds Max glitch rather than anything related to Corona.

The original issue:

is related to CoronaScannedMtl, and has been resolved already in the daily builds (01-24 DB).
You can test the scene with the latest daily build and see if the issue is still there:
https://forum.corona-renderer.com/ Chaos Corona 10 for 3ds Max - Daily Builds Changelog #msg212584

Remember to back up the scene(s) when opening them with Daily builds.