Metalness Should not Change Base Color on the Rhino Viewport

When Metalness is zero, you can see the base color in the object when in viewport’s Rendering Display mode.

the more you slide metalness value towards 1, the object also gradually gets black.

can we just disable this? metalness should not affect the color in the viewport.


Submitted on AHA Ideas (VRHINO-I-27).

AHA Ideas status: Pending.
Set during AHA Ideas to Discourse migration.

I’m not able to reproduce the described behavior.
Am I missing something?

Sorry, I don’t mean raytraced viewport mode, actually it could be any viewport mode that uses rendering material for color& rendering usage in rhino causes this issue .

But I think this is fixed now