motion blur in Maya ad not in Max?

“V-Ray RT and V-Ray RT GPU - the new interactive technology running both on CPU and GPU speeds up the shading and lighting stages of your production. With the new V-Ray 2.0 you can take full advantage of our state of the art interactive renderer. It can also be used for fast off-line rendering with support for motion blur on both CPU and GPU, and displacement, subdivision surfaces, hair and fur on the CPU”

Why?

This is only when rendering in non-interactive mode with the standalone version of V-Ray outside of Maya. Motion blur in interactive mode inside Maya is not supported either.

Best regards,
Vlado

ok,
but is it possible for Max yet?

You need V-Ray Standalone for that, so if you have it, you can certainly export a .vrscene with animation and render it.

V-Ray Standalone is currently not part of V-Ray for 3ds Max, but it does come with V-Ray for Maya as both are very interrelated.

Best regards,
Vlado