I’m reading everywhere that this is possible but I can’t find any requirements for this to work.
-I’ve exported an alembic from houdini with velocity info on the points and vertices (promoted the point attr to a vertex attr)
but do I need to do something else here? I know this is not a houdini forum but maybe you know.
-Import alembic in maya and then convert this to a vrayproxy with velocity on.
Not sure if you solved this already, but you may want to keep the velocity vector as a point attrs when baking out your alembic caches.
Have you tried using the SOuP plugin to vizualize the data coming from houdini within maya?
It’s been very handy for us.