Hello,
Is there an incompatibility regarding this 2 material and the MultiMatte render element?
I can’t get it works, it render black instead of red/blue/green.
Mat ID have been apply on the material side and MatID is check in the MultiMatte render element.
Actually yes, CarpaintMtl doesn’t work with the Multimatte material ID’s in the latest beta. I will add this bug in our system.
Thank you for the report. In the meantime you could use the Object ID option instead.
About the LightMtl, would it be possible to send us a scene. In my tests everything works fine, but may be there is a setup where it doesn’t.
Here is the scene witht he selfIllum not working with Multimatt. -max 2014 & Vray 3.05.03 (not yet upgrade to the last built)
This scene was create to practice compo in Nuke. SelfIllu_Multimatt_trouble.zip (1.11 MB)