Normal mapping not working / not clear

I recently acquired some excellent 3D people from https://secure.axyz-design.com/ These are awesome and the models come with both a diffuse & normal map, which is a (newer) kind of bump map. However, I cannot find anything in the V-Ray documentation on how best to apply these normal maps. There are six (6!) different ways, so I spent some time experimenting. A few options looks good, but I prefer to use the proper method. See attached image.

Any suggestions?

Here are the seven options from the bump map pull-down.

1. Bump
2. Normal Map (Tangent space)
3. Normal Map (Object space)
4. Normal Map (Camera space)
5. Normal Map (World space)
6. Bump Map (Local space)
7. Explicit normals

Check this out:

http://www.surlybird.com/tutorials/TangentSpace/