to save me copy pasting images from the max beta forum, go take a look. I dont use CG clouds,photographic backplate or HDRI
I just wanted to add that while VrayScatter from iCube works great, we still did not receive any updates for either Maya 2023 or VRay 6. With externally developed plugins there is always the lingering fear of the plugin no longer being supported.
This poses a massive problem if you have clients demanding updates to older/ongoing projects as you simply have to keep old versions of Maya/Vray running on at least some machines. Really not idealâŚ
Bifrost is simply too cumbersome in its current state, so I guess I will have to join the wait list for chaos to support chaos scatter on Maya as wellâŚ
Hey we are in the same boat. VRayScatter is honestly a fantastic plugin and has served us well, but our last inquiries about Maya2023/VRay6 updates were met with silence. This is the risk you take with plugins developed by small teams, so internally I have kind of written them off already. We will look at Bifrost, but Chaos Scatter would sure be nice.
You can do that. Unless Iâm misunderstanding what you are asking here. Same if you have groups you can shade them separately. Obviously, all these workflows work with Arnold. But through USD you can have object assignment, âgroupsâ, face assignment, etc The issue is that Vray doesnât support everything on Bifrost that is what I would love to see a push in Hydra or USD procedural for Maya/Bifrost in this aspect
We also would upgrade to 2023 + VRay 6 if the Chaos Scatter would be available for Maya. For now we need to stay with 2022 + VRay 5 to be able to render our current VRayScatter scenes.
Just checking in to ask if there is any update/input on the matter from Chaosâ side?