Odd sphere vraylight bug

This is a rather strange bug. A sphere vraylight don’t illuminate if it’s rotated 135º on the Z axis, and it’s X and Y positions are equal. The solution: just add something like 0.001 to either X or Y and it works.

I’m on 3dsmax 2018 SP4, Vray 3.60.04 - Win 10

EDIT: On the attached file, slide the timeslider to frame 135 to see what I mean. There, change the X and Y positions of the light.

Regards,
Eugenio
Vraylight_Bug.zip (246 KB)

Well, that’s weird.. It’s easily reproducible and I’ve logged it in the bug tracker under VMAX-7447. We’ll post here when we have an update. Thanks for the report.