Does anyone know the status of the next V-Ray for Rhino? The ASG developer blog hasn’t mentioned it in about a year; all they appear to be working on is V-Ray for Sketch-Up.
I hope there is a new version of V-Ray in the works and that its 64-bit and works with Rhino 5. Anyone have news?
Developing Vray for SU first sounds for me like Rhino user will get, what is developed. Will Rhino user get a chance to influence the development? I remember me on the VfR 1 beta time and it was good time. Or will be the SU plugin the limit for the development of VfR? So, if something is not possible for SU, than it will not be extra developed for Rhino? It’s good for the developer to cut down the developing time for two plugins, but I afraid it could cause, that not anything what is possible at Rhino will be implemented. If this isn’t the case, when will be the time for Rhino related features?
With a one year (+/-) estimated delivery date, that puts V-Ray v 2.0 right after Rhino 5.0; which is their first fully 64-bit version. As such, I can’t imagine V-Ray would still be 32-bit at that point in time. Heck, my copies of Photoshop, Studio MAX, etc are all shipping 64-bit, and have been for close to a year.
Developing Vray for SU first sounds for me like Rhino user will get, what is developed. Will Rhino user get a chance to influence the development?
Well of course! How could we cut out our user base from helping us make this product better than ever? I can’t wait to see what this product will be like, after going through a development cycle on a more robust application like Rhino. It should be a lot of fun!
A big wish from a pro user: could it be possible that VfR 2 can be installed as independent renderer? I afraid, if VfR2 beta is out, that it could be a problem to use it for big projects. I would like to stick at VfR1 for big projects and use VfR2 for small projects and testing only.