http://www.flickr.com/photos/64493973@N … /lightbox/
I have a lot difficult with texture the wood seems too fake i’m not able to trim with accuracy reflective, glossiness, i used rheinard with burn 0.6 and gamma out 2.2
Any suggestions?
Re: one try
I could suggest to add some warm interior lights like IES or smth - it’ll give some depth to the scene.
Use glossy reflections about 0.85 on wood - it’ll look better.
You could share the scene - may be someone help more =)
Re: one try
Thank you Andreji but i 'd like show the scene illuminated only by external light.
Seeing the scene of BBB my question is:what makes it so special this scene?Sure the modeling is perfect the texture is high quality high resolution the material defocus ecc,the subject ,but i think i don’t understanding something about the light:color mapping? saturation?
Any way you suggest 0.85 glossiness with reflective set to one?
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but i think i don’t understanding something about the light:color mapping? saturation?
Me too ) Have no idea how he did that level of realism =)
Any way you suggest 0.85 glossiness with reflective set to one?
Reflection color should be dark grey, about 0.2-0.3. It could be 1.0 if you combine it with Fresnel turned on - it could also give some interesting results.
Re: one try
this comfort me…i ‘ll try at soon the settings suggested and when i aproximate to the final scene i’ ll post… thks
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http://www.flickr.com/photos/64493973@N … /lightbox/ the experiment continue…
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The second one is pretty cool!
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Thks but i m not able to use portal light when i try ti use it the render become over exposed do you think simple portal lights is the way to add light in the environment?
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They shouldn’t change the lightning too much, but anyway if this happens simply use physical camera settings to tweak it.
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pleas attach your image
our country president don’t lent our see flicker
flicker is filter at my country ![]()
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are able to use tor?
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tor , freegate and ultrasorf dont work at my location
i have one way and it is buy a vpn acount
![]()
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In wich way i can attach the image?
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that is good kitchen so good my friend
but you desable shodows ? i cant see any shodow :mrgreen: and do you know standard parquet size is 7.5 * 1 inch if you rescale parquet uv to smaller your render will too realestic
i love your work :mrgreen:
thankyou for attaching
Re: one try
excatly ,i’m not able to understand the shadows don 't appear the hemi+hdri seem dont generate shadows.
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ops
desable (means disable:smile: ) sorry
i dont work with your way on interior design but
i know if you adding soft shodow under table under chair and betwin edges your work upgrade to more realestic
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eh eh i know but i’m not able i hope some suggestion come…

