Hi all
I know there’s workarounds for this, but it will be helpfull if there was a built in material affect ID override in the VRayLightMtl
Hi all
I know there’s workarounds for this, but it will be helpfull if there was a built in material affect ID override in the VRayLightMtl
Seems I’m the only one needing this?
“It’s a kind of magic… magic… magic…”
MaterialIDs.zip (1.98 KB)
Thanks Dave, will check it out as soon as current deadline done