Hello everyone,
I’m trying to package a project on MacOS for IOS but I couldn’t find a MacOS version of V-Ray for Unreal. I can package the project for Android and Windows on a Windows machine without any issue. Is there a way to package for IOS with V-Ray for Unreal?
Thank you so much.
Hi furkan_bar,
Currently there isn’t a way for an Unreal project when using V-Ray for Unreal to be packaged for IOS and support for this will not come soon.
Best regards,
Alexander
Hi Alexander,
I’ve found out that you can package the project for IOS with “V-Ray for Unreal”. It is not different than the regular packaging for IOS on Windows, you just have to configure your project accordingly. I mean yes you can’t package the project if you use only Mac but technically this is not impossible.
Thanks.