Quote:
Taking advantage of the powerful PhysX™ simulation engine from NVIDIA® (included free, no special hardware required), Box#2 provides operators and tests to replicate real-world effects such as natural and man-made forces, binding particles together and then breaking the bonds, collisions between particles and with other objects, and more. Also included are several new Birth operators that are optimized for physics simulations as well as a preset flow that makes initial setup a snap. To top it all off, Box#2 gives you three new modifiers that allow particles to interact with standard mesh objects in mind-blowing ways.
HIGHLY unlikely. This has been in development for quite sometime. There’s a better chance at box 3 being integrated then box 2. I’m just speculating though of course.